From concept to playable reality.

Gameplay systems, level design, and interactive worlds crafted in Unity.

About Me

I’m a Unity Game Developer focused on building immersive gameplay experiences, interactive systems, and engaging worlds. I enjoy transforming ideas into playable mechanics that feel intuitive, responsive, and fun.

What I work on:

  • Gameplay systems & mechanics
  • Level design & player flow
  • Unity scripting (C#)
  • Performance-aware implementation
  • Iteration, polish, and feel

My work focuses on gameplay programming, level design, and game systems using Unity. I care deeply about how players interact with mechanics, environments, and progression systems, ensuring each element supports the overall experience.

I approach game development with a balance of creativity and technical problem-solving, always aiming to create experiences that players enjoy and remember.

your name, headshot

Skills

I specialize in building immersive gameplay systems using Unity, focusing on performance, scalability, and player experience.

Unity Engine

Game development using Unity, including gameplay systems, UI, animation, and performance optimization.

C# Programming

Core gameplay logic, game systems, AI behavior, and clean, maintainable code architecture.

Photon Multiplayer

Real-time multiplayer features, matchmaking, room systems, and network synchronization.

PlayFab

Backend services including player data, leaderboards, cloud functions, and live operations.

GitHub

Version control, collaborative development, branch management, and project version tracking.

C Programming

Strong foundation in programming fundamentals, memory management, and low-level logic.

C++

Object-oriented programming concepts, performance-focused code, and engine-level understanding.

GitBash

Command-line version control, repository management, and development workflow automation.

Figma

UI/UX design for game interfaces, wireframes, layouts, and user flow planning.

Blender

Basic 3D modeling, asset editing, and preparing models for Unity integration.

GameAnalytics

Tracking player behavior, game events, progression analysis, and performance metrics.

Admob

Integrating rewarded, interstitial, and banner ads with proper user experience flow.

Services I Offer

Unity Game Development

Unity Game Development

Full game development using Unity, including gameplay mechanics, systems implementation, and polished player experiences.

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Gameplay & Systems Programming

Gameplay Programming

Core gameplay logic, AI systems, architecture, and performance-focused C# programming tailored for scalable games.

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Multiplayer & Backend Services

Multiplayer Services

Real-time multiplayer, matchmaking, leaderboards, and backend systems using Photon and PlayFab.

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Portfolio — Work Showcase

Game Development Journey

I have 7+ years of game development experience, including 4 years of industry experience and 3 years of self-driven learning. I specialize in Unity game development, gameplay systems, and scalable game architecture.

Feb 2024 – Jan 2026

Sarvotam Solutions Pvt. Ltd

Unity Game Developer

  • Developed and maintained Unity-based game projects
  • Implemented gameplay systems, UI, and mechanics
  • Focused on performance optimization and clean architecture
Jun 2022 – Nov 2023

StudioKrew

Unity Developer

  • Built gameplay logic using C# in Unity
  • Worked on mobile game features and mechanics
  • Collaborated with designers and artists
  • Handled debugging, optimization, and polish
Sept 2021 – May 2022

FanClash11 Private Limited

Game Developer

  • Worked on gameplay implementation and UI systems
  • Integrated game logic and player interactions
  • Supported live development and feature updates
Self-Driven Learning

Independent Game Development

2018 – Present

  • Learned Unity and C# from scratch
  • Built multiple personal and prototype projects
  • Explored gameplay design, AI logic, and systems architecture
  • Continuously improving skills through experimentation

Contact Me

Have a game idea, collaboration, or opportunity? I’m always open to discussing new projects and challenges.

Location

Available for Remote Work

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